Changer Script | Avatar
if (currentAvatar != null) Destroy(currentAvatar);
);
public void ChangeAvatar(int index)
public GameObject[] avatarPrefabs; private GameObject currentAvatar; avatar changer script
currentAvatar = Instantiate(avatarPrefabs[index], transform.position, Quaternion.identity); currentAvatar.transform.parent = this.transform; if (currentAvatar

