button:hover background: #66bb6a;
// Collision with player (damage) const playerDist = Math.hypot(player.x - bot.x, player.y - bot.y); if (playerDist < player.size/2 + bot.size/2) player.health -= 1; // Knockback const angle = Math.atan2(player.y - bot.y, player.x - bot.x); player.x += Math.cos(angle) * 15; player.y += Math.sin(angle) * 15;
.controls margin-top: 12px; color: #ccc; font-size: 14px; build royale unblocked
movePlayer(); moveBots(); updateBullets();
// Draw bots for (let bot of bots) ctx.fillStyle = "#e63946"; ctx.beginPath(); ctx.arc(bot.x, bot.y, bot.size/2, 0, Math.PI*2); ctx.fill(); ctx.fillStyle = "white"; ctx.fillText(`$bot.health`, bot.x-8, bot.y-5); button:hover background: #66bb6a
document.addEventListener('keydown', (e) => if (keys.hasOwnProperty(e.key)) keys[e.key] = true; ); document.addEventListener('keyup', (e) => if (keys.hasOwnProperty(e.key)) keys[e.key] = false; );
* margin: 0; padding: 0; box-sizing: border-box; user-select: none; player.y - bot.y)
Inside, create these files: