Skip to main content

Fallout 4 Version 1.10.163 |link| -

A split screenshot—left side showing the vanilla Fallout 4 menu with "1.10.163" in the corner, right side showing a heavily modded game with the F4SE version number visible.

*Fallout 4 Version 1.10.163: The "Creation Club" Patch That Changed Modding Forever fallout 4 version 1.10.163

Released in late 2019 (and quietly remaining the current standard build for years), version 1.10.163 wasn’t about fixing the raiders at Corvega or patching the Molecular Relay glitch. This update had one primary purpose: A split screenshot—left side showing the vanilla Fallout

Do not let Steam auto-update. Set Fallout 4 to "Only update this game when I launch it" and always launch via your mod manager (Vortex/MO2) which bypasses Steam’s launcher. Set Fallout 4 to "Only update this game

Remember the old days of merging plugins with zEdit just to stay under the 255 limit? Gone. With 1.10.163, you can flag tiny mods (a single weapon, a new recipe, a standalone armor piece) as ESLs. Your load order can now handle total plugins (254 full ESPs + the rest as ESLs).

Are you still running 1.10.163, or did you downgrade? Have you noticed the radio stutter bug? Drop your experience in the comments below.

For the vanilla player or light modder, it’s invisible—just a small patch that enables more paid mods. For the hardcore enthusiast, it’s a forced update that broke your workflow but ultimately gave you the gift of ESLs.

JavaScript errors detected

Please note, these errors can depend on your browser setup.

If this problem persists, please contact our support.