Shindo Life Script |verified| -

spawn(function() while AutoQuest and RunService.RenderStepped:Wait() do local remote = game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):FindFirstChild("Quest") if remote then remote:FireServer("CompleteQuest") task.wait(1) remote:FireServer("StartQuest", "Bandit_Quest") -- Change quest ID as needed end end end)

local function autoStat() if AutoStat then local args = {[1] = "Strength", [2] = 1} game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("StatUp"):InvokeServer(unpack(args)) end end shindo life script

-- Main loops spawn(function() while AutoFarm and RunService.RenderStepped:Wait() do local enemy = getNearestEnemy() if enemy and Humanoid.Health > 0 then Character.HumanoidRootPart.CFrame = enemy.HumanoidRootPart.CFrame * CFrame.new(0, 0, 5) if AutoClick then game:GetService("VirtualInputManager"):SendMouseButtonEvent(0, 0, 0, true, game, 0) task.wait(0.1) game:GetService("VirtualInputManager"):SendMouseButtonEvent(0, 0, 0, false, game, 0) end end end end) spawn(function() while AutoQuest and RunService